Error

event %s does not exist, or was not safe for net

Your TriggerServerEvent or TriggerClientEvent isn't arriving. It's almost always because the net event isn't registered with RegisterNetEvent. Here's the fix.

The problem

When triggering an event between client and server you get "event X does not exist, or was not safe for net" and the handler doesn't run.

The cause

The receiving side didn't register the event as a net event with RegisterNetEvent (it only used AddEventHandler), or the event name doesn't match exactly between the trigger and the listener.

The solution

Register the event as a net event on the side that receives it:

lua
-- RECEIVING side (server.lua or client.lua)
RegisterNetEvent('mi_recurso:darDinero')
AddEventHandler('mi_recurso:darDinero', function(cantidad)
    local src = source -- on the server, who triggered it
    -- logic
end)

-- Modern short form (registers and handles in one):
RegisterNetEvent('mi_recurso:darDinero', function(cantidad)
    local src = source
    -- logic
end)

Step by step

  1. 1.Use `RegisterNetEvent` on the listening side, not just `AddEventHandler`.
  2. 2.The event name must be IDENTICAL in the trigger and in the registration (watch out for capitalization and colons).
  3. 3.Check that the resource registering the event is started (`ensure`).
  4. 4.Never trust client data on the server: always validate with `source`.

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Last updated: 2026-06-17. Crxative-M is not affiliated with Cfx.re or Rockstar Games.

Fix "event was not safe for net" in FiveM